Malcolm X (1992)

ANOTHER VOICE FROM CROW'D

A screenplay character in Malcolm X (1992).

lines
1
words
14
scenes
1
dialogue
0.1%
avg words / line
14

Sample dialogue

Bookends

first linescene 141
Muslims talk a good game, but they never do nothing, unless somebody bothers Muslims.

Often appears with

Continue reading

Read only ANOTHER VOICE FROM CROW'D’s dialogue →See other screenplay roles named ANOTHER VOICE FROM CROW'D →