Lame, right?

High Fidelity (2000)
PAUL
A screenplay character in High Fidelity (2000).
- lines
- 3
- words
- 20
- scenes
- 1
- dialogue
- 0.1%
- avg words / line
- 7
- shortest / longest
- 2 / 13
Sample dialogue
Maybe we can come by your store and you can hook us up.
scene 91 — INT. PAUL AND MIRANDA'S LIVING ROOM - LATERWe're kinda out of date.
scene 91 — INT. PAUL AND MIRANDA'S LIVING ROOM - LATER
Bookends
Maybe we can come by your store and you can hook us up.